Following Instructions
Using Control
Everyday Coding
Reading Level: 3
Interest Level: 2-6
Control structures determine how a computer program responds to a key press, mouse click, loop of instructions, or Boolean logic. Away from a computer, these structures can be seen in how people follow instructions and how they decide whether or not to carry out tasks. This book provides young readers with examples of control structures in everyday life while explaining the basics of control in computer programming.